Flyff (Fly for Fun)

4 06 2009

Hey everybody. I know that I have already written about two other online games but I just really wanted to write about this one. Flyff is a really odd game but has some really cool bonus’ one of them is that if you find a high level person they will most likely give you quite a bit of money so that you can afford you armor and weapons. There are four jobs in Flyff, Mercenary (close ranged, swords and axes), Acrobat (sort of long ranged, yo yo’s and bows), Magician ( long ranged, wands and staffs), and assists ( knucklers, and some sort of stick) to get any of these jobs you have to be level 15 and to become a mercenary or an assist you stay in Flarine but if you are becoming a Magician you have to go to Saint Morning and if you are becoming an acrobat you have to go to Darkon. There are four skills you can put up intelligence (for magicians and assists, makes magic and buffs more powerful). Strength (for mercenaries and acrobat’s, don’t put up a lot of it  for an acrobat but keep a balance so you don’t have 80 dexterity and like only 18 strength, puts up attack strength for most things except wands). Dexterity ( for acrobats and if you want mercenaries but if you do put it up on a mercenary don’t put it up very much puts up bow and yo yo power and attack speed). Stamina ( for most jobs, puts up health and defense). In Flyff you start off as what people would call a Vagrant which is basically a begginer as a vagrant you get three attacks you can use you get the first one at level three, the second at level five, and the last at level ten. If you are becoming a mercenary then put four points on the first attack, max the second attack, and max the third attack but if you are becoming any of the other jobs don’t put any on them. The really cool thing is that even if you are becoming a magician as a vagrant you can still put up all of you points on strength because once you get your job all of the skills go back to fifteen (that is what they start out as) so you can still put up intelligence or whatever you need (this works for every job). Once you pick your job you have that job until level 60 which is when you get your second job. You are probably wondering why it is called fly for fun that is because at level 20 you can buy a board or broom that will let you fly around which will be a lot faster than walking especially if you have the best board (or broom) you go so fast you will never walk anywhere again once you have the best board.

Assists

All of the jobs are really fun but can be hard at times, like if you are an Assist you can decide to either have all intelligence, all stamina or a mix, If you have all intelligence than your buffs will last longer (buffs: abilities you can use to increase Dexterity, Strength, Intelligence etc.), If you are all stamina then you can go into high leveled places and buff people except they only last for like 100 seconds, but if you have a mix you will have quite high hp and your buffs will be quite long so I would definitely pick a mix but that’s not my choice. As an assist you usually give people buffs instead of attacking but the really cool thing is that you get some experience when you buff people. Assists can become either a Billposter or a Ringmaster. To become an assist you need five foforms which are the quest items you get from small, normal and captain mushpangs.

Magicians

Magicians are one of the best jobs you can get because at level 15 ( if you put all of your points into intelligence and then max your first ability) you can already hit like 1000 which will make it really easy to fight high level monsters. The other good thing is that Magicians will also hit a lot because just like the monsters their attacks have different attributes so if you hit a water monster with a lightning attack then you will probably hit more than usual. It is really good to have a few magician friends to be in a party with because with only one magician you might die in a hard dungeon but with a few you will be able to easily go through it with almost no problems. Magicians can become either a Psykeeper or a Elementalist. To become a Magician you need ten twinkle stones which are the quest items you get from small, normal and captain aibatts

Acrobats

Acrobats are definitely a really fun job to have because you have yo yo’s and bows and since acrobats have te highest dexterity the hit the fastest which makes it so that even if you dont hit a lot then you will still hit fast. Acrobats have a starter skill for a yo yo called slow step and not only does it hit a bit more than usual but it also slows down the enemy for a couple seconds which will give you more time to kill it without it hitting you. Acrobats are also really good because if you are a bow person and you are a really high level there is an attack (it is actually one of the first attacks you get) it is called junk arrow when you use it at a low level it will probably miss quite a bit but when you are a higher level it is an awesome attack because you fir like threee arrows at once. Acrobats can become Ranger’s or Jesters. To become a Acrobat you need ten twinkle stones which are the quest items you get from small, normal and captain aibatts.

Mercenary

Mercenaries are probably one of the easiest jobs to train because they are so powerful and they are awesome on thier second job. Mercenaries are also really fun to train becasue they have so many attacks and all of them are quite powerful and fast. They are really awesome at second job because one of the choices is a blade and blades can hit so fast because they can hold two weapons and they hit just as much as knights except faster and with two weapons so they hit double damage. Mercenaries are also really cool because they have so much health so they can kill quite high level monsters without dying. One of the down sides of being a mercenary is that when you are flying and trying to attack a flying monster you have to keep clicking on it to attack and you cant use any of your special attacks. Mercenaries can become Blades or Knights. To become a mercenary you need five twinkle stones which you get from small, normal, and captain aibatt’s.

I hope you really like this game but until that happens enjoy the video below. The video shows what it will be like when you are flying.




Age of Mythology: The Titans Expansion Pack

8 01 2009

Hi girls and guys, today I want to tell you about a really fun game. Its name is Age of Mythology.

Age of Mythology is basically a war game where you get to choose a tribe and a god. The tribes are Norse, Egyptian, Greek and Atlantean. The Norse are my favourite because they can get dragons and their people are really strong. The best thing about the dragons is the fact that they can destroy cities in seconds. Once you have advanced to the last minor god you can save up and buy a titan. Titans are really powerful and big creatures that once you advance into that age you can make a titan gate and then you can get your workers to dig the titan out.

The Egyptians are a very good kind of people because they have really strong people. Also because you only really need food and gold unlike the other tribes who need wood but I would still recommend having a couple of people cutting wood so you can buy slingers and other archers which are good against people who are far away. But the best thing about the Egyptians is their mythical creatures because their myth creatures are extremely strong. They also have god powers that help there workers and myth creatures so that’s a bonus.

The Norse are a tribe that specialize in offense and buildings. They use warriors to build things instead of gatherers so you have a fighting skill and are able to build things which saves you money for buying infantry. But the best thing about them is the fact that they can turn there gatherers into infantry if they are in trouble. The one thing that they have an advantage over the other types of people is their god powers because you can use the Norses’ god powers to summon monsters like a Nidhogg (dragon) or you can turn your gatherers into super powerful warriors.

The Greek are a tribe that specialize in their villager improvements and ships. The Greek use their fast villagers improvements to gather tons of resources so they can buy ships, infantry or myth units so they can win battles easier. They are also very good because they can buy catapults which deal lots of damage to buildings so while your soldiers take care of the enemies soldiers your catapults can be destroying their buildings. The one minor god that you should always favor is Hephaestus because he lets you buy a massive myth unit called a Colossus which are basically a one man army so you want as many of them as you can.

The Atlantean are a tribe which mainly depend on hero’s’. But the thing that is special about the Atlanteans is that they can turn any human unit into hero’s’ which are even better than normal human units in fighting myth units because hero’s’ for some reason are a lot stronger against myth units. But the one thing about the Atlanteans is that their citizens don’t need to go back to the resource places because they can just pick up the stuff and it automatically goes to your total resources, but they train slower and are more expensive.

Well, thats all for now, see you all next time.